On 9/9/05, _z33 <[EMAIL PROTECTED]> wrote:
> I'm not able to understand what exactly happens when I typecast a
> data type from one to other. What I had in mind was, that by typecasting
> you are making it clear to the compiler how to handle the data. For
> example, when you get a "void *" from malloc, the reason you typecast it
> to the required data type, is to make sure later the compiler doesn't
> complain or throw an error, when doing some pointer arithmetic on it. Am
> I wrong completely?
Casting in C means to change the interpretation of the bit pattern
found at the memory location denoted by variable x, which can also be
a pointer variable of course. Therefore it is possible to cast a
pointer to a struct to another struct pointer of a different type and
access its fields. Returned is what is found at the fields offset of
the structure:
(struct s1 *)s2)->myint = 1;
When casting the pointer returned from malloc to the desired type, you
specify what this particular space in memory is used for. If you make
some room for strings
char *s = (char *)malloc(128 * sizeof(char));
you indicate that the bytes found at memory location s are interpreted
as characters and not as ints. But it's fairly leagal to write
int *i = (int *)malloc(128 * sizeof(int));
then assigning i a string is OK as shown in this short example:
char *s;
int *i;
s = (int *)malloc(128 * sizeof(char));
i = (char *)malloc(128 * sizeof(int));
s = "malloc is cool!";
printf("s: %s\n", s);
printf("s: %d\n", s);
i = "malloc is cool!";
printf("i: %s\n", i);
printf("i: %d\n", i);
This piece of code prints:
s: malloc is cool!
s: 4350328
i: malloc is cool!
i: 4350328
You see, casting changes the interpretation of bits when they are
read. The assigment of a particular type to a variable of another
type destroys the original type information (i.e. loss of precision).
> If my conception is correct, then I'm having a serious problem in
> understanding typecasting of function pointers. First of all, I thought
> it is meaningless and the compiler won't allow it. However, to my shock
> I came across a posting today morning on a different newsgroup, claiming
> that it is in fact supported by the ANSI standard. Is it? If so, what
> does such a typecasting mean?
Yes function pointers are legal. ANSI C99 says:
"J.5.7 Function pointer casts
1 A pointer to an object or to void may be cast to a pointer to a
function, allowing data to be invoked as a function (6.5.4).
2 A pointer to a function may be cast to a pointer to an object or to
void, allowing a
function to be inspected or modified (for example, by a debugger) (6.5.4)."
A function name is just a pointer to the memory location where the
function is found at runtime. It can be queried, modified and cast to
other types. It behaves like a variable. Take a look at the
sigaction structure:
struct sigaction {
/* SIG_DFL, SIG_IGN or pointer to function */
void (*sa_handler)(int);
... /* some other fields */
};
You can define sigaction as follows:
void handler(int signo) {
doneflag = 1;
}
struct sigaction sa;
sa.sa_handler = handler;
...
Here, sa_handler is registered as a function to be called when the
specified signal occurrs.
Just handle function pointers as simple pointer variables.
Regards
\Steve
--
Steve Graegert <[EMAIL PROTECTED]>
Software Consultancy {C/C++ && Java && .NET}
Mobile: +49 (176) 21248869
Office: +49 (9131) 7126409
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