Hello.
Jan Willem Stumpel wrote:
hogthreshold = 0 --- 99 % CPU
hogthreshold = 1 --- quiet behaviour
hogthreshold = 800 --- 99 % CPU
Correct.
hogthreshold commented out altogether --- quiet behaviour
Mmm.. not very intuitive, this. Somewhere in the DOC's it
says that hogthreshold should be related to the clock speed, and
the higher hogthreshold, the quieter dosemu gets.
This mistake of the docs was already
fixed.
So you have applied some patches, havent you?
Well of course I did. The patch set posted yesterday by Bart
Oldeman. Or isn't that what you mean?
Nope... The fact that you got any sound
at all from Duke3D without an immediate
hang, is something very unusual.
To get a sound from Duke3D and no hangs,
this patch is a mandatory:
http://dosemu.sourceforge.net/stas/dpmi_sti4a.diff
Also read the comments about an adjustments
you have to make to dosemu.conf after
applying it.
You are the first person who got even an
intro with sound without that patch...
This doesn't explain a Wolf's problem
however.
What version of Wolf do you have?
(it is written in the bottom-right
corner of the screen where it is hanging
for you).
Tested with Wolfenstain V1.1 and
Spear of Destiny V1.0.
Do you have the same?
Also please produce a log of a sound
events (-D9+S) and mail it to me
compressed, and maybe I'll see the problem.
Extra info: I use ms-dos 6.00. Maybe that's relevant.
No idea. I am using a PC-DOS 7.0 which
is a functional clone of MS-DOS 6.22
(or around it).
Try bypassing the config.sys and autoexec
by pressing F5 at startup. Maybe that
will help.
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