From: Nicolai Hähnle <nicolai.haeh...@amd.com>

This will allow us to send shader debug info via the context's debug callback.
---
 src/gallium/drivers/radeonsi/si_compute.c       |  4 ++--
 src/gallium/drivers/radeonsi/si_shader.c        | 19 +++++++++++--------
 src/gallium/drivers/radeonsi/si_shader.h        |  6 +++---
 src/gallium/drivers/radeonsi/si_state_shaders.c |  2 +-
 4 files changed, 17 insertions(+), 14 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index 47a74ee..0e22909 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -122,7 +122,7 @@ static void *si_create_compute_state(
                for (i = 0; i < program->num_kernels; i++) {
                        LLVMModuleRef mod = 
radeon_llvm_get_kernel_module(program->llvm_ctx, i,
                                                         code, 
header->num_bytes);
-                       si_compile_llvm(sctx->screen, &program->kernels[i], 
sctx->tm,
+                       si_compile_llvm(sctx, &program->kernels[i], sctx->tm,
                                        mod);
                        LLVMDisposeModule(mod);
                }
@@ -136,7 +136,7 @@ static void *si_create_compute_state(
         * the shader code to the GPU.
         */
        init_scratch_buffer(sctx, program);
-       si_shader_binary_read(sctx->screen, &program->shader);
+       si_shader_binary_read(sctx, &program->shader);
 
 #endif
        program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 0e98784..606d571 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -3840,8 +3840,9 @@ int si_shader_binary_upload(struct si_screen *sscreen, 
struct si_shader *shader)
        return 0;
 }
 
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader)
+int si_shader_binary_read(struct si_context *sctx, struct si_shader *shader)
 {
+       struct si_screen *sscreen = sctx->screen;
        const struct radeon_shader_binary *binary = &shader->binary;
        unsigned i;
        int r;
@@ -3877,9 +3878,10 @@ int si_shader_binary_read(struct si_screen *sscreen, 
struct si_shader *shader)
        return 0;
 }
 
-int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
+int si_compile_llvm(struct si_context *sctx, struct si_shader *shader,
                    LLVMTargetMachineRef tm, LLVMModuleRef mod)
 {
+       struct si_screen *sscreen = sctx->screen;
        int r = 0;
        bool dump_asm = r600_can_dump_shader(&sscreen->b,
                                shader->selector ? shader->selector->tokens : 
NULL);
@@ -3896,7 +3898,7 @@ int si_compile_llvm(struct si_screen *sscreen, struct 
si_shader *shader,
                        return r;
        }
 
-       r = si_shader_binary_read(sscreen, shader);
+       r = si_shader_binary_read(sctx, shader);
 
        FREE(shader->binary.config);
        FREE(shader->binary.rodata);
@@ -3911,7 +3913,7 @@ int si_compile_llvm(struct si_screen *sscreen, struct 
si_shader *shader,
 }
 
 /* Generate code for the hardware VS shader stage to go with a geometry shader 
*/
-static int si_generate_gs_copy_shader(struct si_screen *sscreen,
+static int si_generate_gs_copy_shader(struct si_context *sctx,
                                      struct si_shader_context *si_shader_ctx,
                                      struct si_shader *gs, bool dump)
 {
@@ -3979,7 +3981,7 @@ static int si_generate_gs_copy_shader(struct si_screen 
*sscreen,
        if (dump)
                fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n");
 
-       r = si_compile_llvm(sscreen, si_shader_ctx->shader,
+       r = si_compile_llvm(sctx, si_shader_ctx->shader,
                            si_shader_ctx->tm, bld_base->base.gallivm->module);
 
        radeon_llvm_dispose(&si_shader_ctx->radeon_bld);
@@ -4033,9 +4035,10 @@ void si_dump_shader_key(unsigned shader, union 
si_shader_key *key, FILE *f)
        }
 }
 
-int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
+int si_shader_create(struct si_context *sctx, LLVMTargetMachineRef tm,
                     struct si_shader *shader)
 {
+       struct si_screen *sscreen = sctx->screen;
        struct si_shader_selector *sel = shader->selector;
        struct tgsi_token *tokens = sel->tokens;
        struct si_shader_context si_shader_ctx;
@@ -4188,7 +4191,7 @@ int si_shader_create(struct si_screen *sscreen, 
LLVMTargetMachineRef tm,
        radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
 
        mod = bld_base->base.gallivm->module;
-       r = si_compile_llvm(sscreen, shader, tm, mod);
+       r = si_compile_llvm(sctx, shader, tm, mod);
        if (r) {
                fprintf(stderr, "LLVM failed to compile shader\n");
                goto out;
@@ -4201,7 +4204,7 @@ int si_shader_create(struct si_screen *sscreen, 
LLVMTargetMachineRef tm,
                shader->gs_copy_shader->selector = shader->selector;
                shader->gs_copy_shader->key = shader->key;
                si_shader_ctx.shader = shader->gs_copy_shader;
-               if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx,
+               if ((r = si_generate_gs_copy_shader(sctx, &si_shader_ctx,
                                                    shader, dump))) {
                        free(shader->gs_copy_shader);
                        shader->gs_copy_shader = NULL;
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index b0c8680..f2a9943 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -326,15 +326,15 @@ static inline bool si_vs_exports_prim_id(struct si_shader 
*shader)
 }
 
 /* radeonsi_shader.c */
-int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
+int si_shader_create(struct si_context *sctx, LLVMTargetMachineRef tm,
                     struct si_shader *shader);
 void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f);
-int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
+int si_compile_llvm(struct si_context *sctx, struct si_shader *shader,
                    LLVMTargetMachineRef tm, LLVMModuleRef mod);
 void si_shader_destroy(struct si_shader *shader);
 unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
 int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader 
*shader);
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader);
+int si_shader_binary_read(struct si_context *sctx, struct si_shader *shader);
 void si_shader_apply_scratch_relocs(struct si_context *sctx,
                        struct si_shader *shader,
                        uint64_t scratch_va);
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 8700590..b904d70 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -616,7 +616,7 @@ static int si_shader_select(struct pipe_context *ctx,
        shader->selector = sel;
        shader->key = key;
 
-       r = si_shader_create(sctx->screen, sctx->tm, shader);
+       r = si_shader_create(sctx, sctx->tm, shader);
        if (unlikely(r)) {
                R600_ERR("Failed to build shader variant (type=%u) %d\n",
                         sel->type, r);
-- 
2.5.0

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