On 17 August 2017 at 17:10, Eric Anholt <e...@anholt.net> wrote: > This is how VC4 stores 5551 textures, which we need to support for > GL_OES_required_internalformat. > > v2: Extend commit message, fix svga driver build, add BE ordering from > Roland. > --- > src/gallium/auxiliary/util/u_format.csv | 2 ++ > src/gallium/drivers/svga/svga_format.c | 2 ++ > src/gallium/include/pipe/p_format.h | 3 +++ > src/mesa/state_tracker/st_format.c | 16 +++++++++++++--- > 4 files changed, 20 insertions(+), 3 deletions(-) > I think you'd need to update svga otherwise it will break. See commit 8dee325752daf1850a1f497c82b30d0574a5b612
-Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev