Emil Velikov <emil.l.veli...@gmail.com> writes: > On 17 August 2017 at 17:10, Eric Anholt <e...@anholt.net> wrote: >> This is how VC4 stores 5551 textures, which we need to support for >> GL_OES_required_internalformat. >> >> v2: Extend commit message, fix svga driver build, add BE ordering from >> Roland. >> --- >> src/gallium/auxiliary/util/u_format.csv | 2 ++ >> src/gallium/drivers/svga/svga_format.c | 2 ++ >> src/gallium/include/pipe/p_format.h | 3 +++ >> src/mesa/state_tracker/st_format.c | 16 +++++++++++++--- >> 4 files changed, 20 insertions(+), 3 deletions(-) >> > I think you'd need to update svga otherwise it will break. > See commit 8dee325752daf1850a1f497c82b30d0574a5b612
The diffstat and commit message both mention svga. Do you mean something else besides what I've already done?
signature.asc
Description: PGP signature
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev