Ian Romanick wrote:
Folks,

I've just created a branch in Xorg CVS for doing work on accelereated
indirect (3D) rendering.  The branch is under programs/Xserver/GL and is
called acclerated_indirect-0-0-1.  I haven't made a CVS branch in
*years*, so I'm not 100% positive that I did it correctly.

I've already commited my patch from bug #2996, and I believe that
Kristin Hogsberg will have some code to commit in the next week or so.

Yup, I've been working towards getting accelerated indirect rendering working. I've been working on top of Ians patches and at this point I have the server loading a DRI driver and hooking it up to the GLX layer and the GLX module no longer depends on GLcore. I can run glxgears, but I'm currently investigating some locking issues - if there's other rendering going on at the same time or if I move the mouse the server locks up. Also the whole moving windows around thing doesn't currently work.

But anyway, I hope to clean up and commit this stuff over the weekend. Most of the work is going into the AIR branch, but there's a couple of mesa patches too.

Kristian



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