Ian Romanick wrote:
> On Thu, 2009-01-22 at 13:15 +0000, José Fonseca wrote:
>> Hi,
>>
>> Mesa and Gallium3D include a big number of test and sample OpenGL apps.
>> A good portion depends on Glut so it could be built on many platforms.
>> Unfortunately, several samples which demonstrate recent OpenGL
>> functionality call extensions entry points directly, which is not
>> guaranteed to work on all platforms. GLEW library perfectly fills this
>> gap, providing a uniform compatibility layer, and therefore allowing to
>> build these sample apps with very little changes.
>>
>> To make it easy to build the samples I plan to integrate the GLEW source
>> code directly into Mesa:
>> - include/GL/glew.h
>> - include/GL/glxew.h
>> - include/GL/wglew.h
> 
> Since we're not intending to be the install-source of GLEW on people's
> system, I think the GLEW header files should go in src/glew/include.
> The Makefiles in progs/* can just add -I$(topdir)/src/glew/include to
> CFLAGS.

Or, couldn't we simply omit the glew headers from 'make install'?

-Brian


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