If the individual elements are only slightly deformed, then it
may be possible to simply use the direction of the normal of the
face to select out the grid you want to see. That is, check whether
the normal is "mostly" in the +z direction, or the -y direction, etc.
You can use Include to do this, or perhaps more straightforwardly, just
use Compute to set a data value to one of 0 to 5 based on what the
normal is, like below.

Donna

   (See attached file: faces.cfg)(See attached file: faces.net)

   >Hello,

   >I have a 3D mesh made up of irregular positions and connections;
   element
   >type is cube.  Imagine a shoebox with one or more sides pooched
   slightly
   >in or out, made up of small mildly deformed cubes.  The connections are
   >irregular because we could have some nodes and the associated elements
   >voided out.

   >I'd like to be able to view the grid of each of the six bounding
   >surfaces separately.  Is there a good way to map a data value on to
   each
   >quad from ShowBoundary that is the surface number (index 0-5) of the
   >cube from whence it came?

   >Thanks,
   >Ned Piburn
   >Orlando Technology, Inc.


   _________________________________
   Donna L. Gresh
   Visual Analysis Group
   IBM T.J. Watson Research Center
   (914) 784-5049
   [EMAIL PROTECTED]


Attachment: faces.cfg
Description: Binary data

Attachment: faces.net
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