Hello Constantin,
Constantin Müller wrote:
>> IIRC nobody every tried this for the packed depth/stencil buffer, I'm
>> not sure what image format one would have to use for the read back, I'll
>> have to check.
>>
>
> I'm wondering if nobody ever did a readback of the Stencilbuffer, or
it's quite possible, since the stencil is usually only needed when
trying to achieve a specific effect and even then readback is often not
required - for performance reason most people will usually try quite
hard to leave the data on the GPU only ;)
> if there is an simplier approach to reach this goal, that I'm missing
> here.
sorry, I've lost a bit track of this and what parts you got working in
the meantime. What is the problem you are currently stuck on? The
readback of the combined depth/stencil buffer or something before that
(like setting up the FBO with the buffers you need) ?
Cheers,
Carsten
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