Hello Constantin,
On 08/26/10 04:10, Constantin Müller wrote:
> Unfortunately this did not help.
>
> I read the specification on this site
> (http://www.opengl.org/sdk/docs/man/xhtml/glReadBuffer.xml).
> There the Parameter 'mode' has to specify a COLOR-buffer, but the
> depth/stencil-buffer isn't a colorbuffer or am I missing something?
> Maybe the problem is there?
yes, that seems to be the cause of the first GL_INVALID_ENUM error, but
I can not find any information on what value to specify to read the
depth/stencil buffer - what is the correct value to pass to
glReadBuffer? (I've asked this on the OpenGL forums, perhaps someone
over there can shed some light on this).
Cheers,
Carsten
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