Hi,
On Tue, 2011-05-10 at 02:27 -0500, Andres Ussa Caycedo wrote:
> On 05/10/2011 12:51 AM, Gerrit Voß wrote:
> > Hi,
> >
> > On Mon, 2011-05-09 at 21:55 -0500, Andres Ussa Caycedo wrote:
> >
> > > Hi, this is what I got by:
> > >
> > > find /usr/local | grep -i osgbase
> > >
> > > /usr/local/lib/dbg/libOSGBase.so
> > > /usr/local/include/OpenSG/OSGBaseFunctions.h
> > > /usr/local/include/OpenSG/OSGBaseTypeTraits.h
> > > /usr/local/include/OpenSG/OSGBaseThread.h
> > > /usr/local/include/OpenSG/OSGBaseTypes.h
> > > /usr/local/include/OpenSG/OSGBase.h
> > > /usr/local/include/OpenSG/OSGBaseFunctions.inl
> > > /usr/local/include/OpenSG/OSGBaseFieldDataType.h
> > >
> >
> Ok, this is what I did:
>
> target_link_libraries (MedievalTown
> ${inVRs_LIBRARIES}
> inVRsControllerManager
> inVRsOpenSGSceneGraphInterface
> # inVRsNetwork
> inVRsInteraction
> inVRsNavigation
> inVRsHeightMap
> inVRsCollisionMap
> inVRsTextureManager
> inVRsSkybox
> libOSGWindowGLUT.so
> irrXML)
> if (WIN32)
> target_link_libraries(MedievalTown
> debug OSGBaseD.lib
> debug OSGSystemD.lib
> debug OSGWindowGLUTD.lib
> optimized OSGBase.lib
> optimized OSGSystem.lib
> optimized OSGWindowGLUT.lib)
> endif (WIN32)
>
> now, I got the following error, don't know if it got better or
> worse :S
>
> -- Configuring done
> -- Generating done
> -- Build files have been written
> to: /home/andres/Downloads/MedievalTown/build
> Linking CXX executable MedievalTown
> /usr/bin/ld: cannot find -lOSGWindowGLUT
> collect2: ld returned 1 exit status
> make[2]: *** [MedievalTown] Error 1
> make[1]: *** [CMakeFiles/MedievalTown.dir/all] Error 2
> make: *** [all] Error 2
>
> almost there?
yes, you have to tell cmake where to find the library, try adding
link_directories(/usr/local/lib/dbg)
before the call to target_link_libraries or add the library file
including the whole path:
/usr/local/lib/dbg/libOSGWindowGLUT.so
kind regards
gerrit
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