Hello Carsten,
thanks for your review and edits, on closer inspection i also noted some
issues in my code.
I removed the commented code bits and changed create() to createLocal() in
two occasions  (a question here: does it matter? what are the differences
between UnrecPtrs/createLocal() and RecPtrs/create()?).

I also edited the GLSL code in the test app to be compatible to OpenGL
2.1/GLSL 1.20 instead of 3.30. The changed code is again available at
www.cip.ifi.lmu.de/~langal/osg_depthpeel.zip.
The test currently still requires OpenSG to be compiled with
OSG_ENABLE_OGL_VERTEXATTRIB_FUNCS on. My question: could this switch be
enabled by default?

Concerning documentation I also think that the tutorial at
http://www.opensg.org/wiki/Tutorial could use some update with a new
chapter devoted to the various stages and their usage.

Also the patch could remove the fprintf(stderr, "bp : %d\n", basepoint);
in OSGSimpleGeometry.cpp.

Kind regards,
Alex

>       Hello again,
>
> On 09/18/2012 04:57 PM, Carsten Neumann wrote:
>> thank you very much for the contribution! I haven't looked at the code
>> yet, hoping to get a chance to do so within the week.
>
> ok, attached is the patch that I'm considering to commit. I think the
> stage does fit nicely into the EffectGroups library, so I've added it in
> the new Source/System/NodeCores/Groups/Effects/OIT directory [1].
> Biggest change is to the test program which I've converted to not use
> Qt, but only GLUT, so that it can be used with fewer/simpler dependencies.
> Unless there are any objections I'll commit this in a few days.
>
>       Cheers,
>               Carsten
>
> [1] an alternative would be to put it into a separate contrib library,
> but I don't really see a strong reason to do so.
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