The only argument I can come up with to keep the current ability is if a region may have content which would not be desirable to be shared with a grid asset server, such as proprietary scripts or textures/sounds/etc with restricted licensing.
On Mon, Feb 2, 2009 at 5:42 AM, Justin Clark-Casey <jjusti...@googlemail.com > wrote: > Stefan Andersson wrote: > > I believe the general concensus was to support all three (four?) asset > > server configs (internal, local, grid, hg(?)) but refactor the code > paths. > > Could you give a mailing list reference to this consensus discussion? I > don't remember seeing it but it may have been > before my time (which means it was more than a year ago). > > Local mode has never made much sense to me, so I would like to see some of > the arguments for it. > > > > > While I do understand the confusion, I have already shown how we could > > re-arrange the services so that we get a uniform set of interfaces - > > ideally, the config option should turn from specifying a mode to > > specifying a module and its config. > > > > Best regards, > > Stefan Andersson > > Tribal Media AB > > > > > Date: Sun, 1 Feb 2009 22:29:18 +0000 > > > From: mela...@t-data.com > > > To: opensim-dev@lists.berlios.de > > > Subject: Re: [Opensim-dev] asset_database = "local" or "grid"? > > > > > > Hi, > > > > > > funny you would suggest that. That is one of the code paths I > > > suggested removing a long time ago, and was booed and rejected. > > > > > > Melanie > > > > > > > > > Justin Clark-Casey wrote: > > > > Chris Hart wrote: > > > >> Setting asset_database to "local" will store your assets in a .db > > sqlite > > > >> database on your file system, and not in MySQL at all. If you run > in > > > >> grid mode, you should always set this to "grid" to avoid confusion > > > >> unless you are connecting to someone else's grid and want your > > assets to > > > >> be stored locally and not on their asset server. > > > >> > > > >> I have to say I made that same mistake when first starting out with > > > >> opensim and had to migrate all my assets over to my database > server. > > > >> Several others have made the same mistake and I've had to help them > to > > > >> migrate their assets too - is the local storage model really that > > widely > > > >> used? Should it actually be the default? For standalone I'm > > guessing it > > > >> is ignored(?), but in grid mode I've found it just causes pain and > > > >> confusion. > > > > > > > > Chris is right - I find the asset_database switch annoying because > > it catches me out on occasion. > > > > > > > > The problem with using local assets on a grid is one of grid asset > > blakanization - people coming to your region can't > > > > see your assets (because their requests go to the grid asset > > service rather than your local asset store) and when you go > > > > to other people's regions you can't rez objects you created on your > > local region. > > > > > > > > But it strikes me that now, if you wanted to retain your regions > > assets locally, you could set up your region as a > > > > hypergrid enabled region, as Hypergrid regions use the local asset > > store (there is conceptually no global). > > > > > > > > In view of this, I'd like to completely remove the asset_database > > option. This would mean that in standalone and > > > > hypergrid modes, the db used would always be local and in grid mode > > the grid asset service would always be used. > > > > > > > > Are there any objections to this? > > > > > > > >> > > > >> Chris / Strawberry Fride > > > >> > > > >> -----Original Message----- > > > >> From: opensim-dev-boun...@lists.berlios.de > > > >> [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai > Austin > > > >> Sent: 01 February 2009 17:12 > > > >> To: opensim-dev@lists.berlios.de > > > >> Subject: [Opensim-dev] asset_database = "local" or "grid"? > > > >> > > > >> I have MySQL running on the same system that the UGAIM servers are > > > >> running on at the moment, though we want to separate some of them > > out... > > > >> > > > >> I am wondering if I set asset_database = "grid" rather than > > > >> asset_database = "local" is there any performance penalty... or > will > > > >> it run identically if the assets are in fact local anyway? > > > >> > > > >> _______________________________________________ > > > >> Opensim-dev mailing list > > > >> Opensim-dev@lists.berlios.de > > > >> https://lists.berlios.de/mailman/listinfo/opensim-dev > > > >> > > > >> No virus found in this incoming message. > > > >> Checked by AVG - www.avg.com > > > >> Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: > > > >> 01/30/09 17:31:00 > > > >> _______________________________________________ > > > >> Opensim-dev mailing list > > > >> Opensim-dev@lists.berlios.de > > > >> https://lists.berlios.de/mailman/listinfo/opensim-dev > > > >> > > > > > > > > > > > _______________________________________________ > > > Opensim-dev mailing list > > > Opensim-dev@lists.berlios.de > > > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > Opensim-dev mailing list > > Opensim-dev@lists.berlios.de > > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > -- > justincc > Justin Clark-Casey > http://justincc.wordpress.com > _______________________________________________ > Opensim-dev mailing list > Opensim-dev@lists.berlios.de > https://lists.berlios.de/mailman/listinfo/opensim-dev >
_______________________________________________ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev