I was under the impression that the asset server was going to require
authentication regardless.  It would be possible to keep track, for
each agent, what textures have been 'authorized' (by being in view).
Remember, we can't protect content in the cache of the client, and the
client can be hostile.  Anyone can do it, and it doesn't matter what
kinds of roadblocks are put in the way.

This is why some means of detecting copyright violations is necessary.
 I'm sorry that my proposal, 6 months ago, was dropped.  It seems to
be the only sustainable way to ensure that these kinds of violations
get noticed.

-Kyle H

On Wed, Mar 18, 2009 at 11:08 AM, Dahlia Trimble
<dahliatrim...@gmail.com> wrote:
> The current j2k assets transferred over via the xfer protocol provides a
> rudimentary protection for texture assets. Opening the doors to jpeg
> textures via http effectively makes all textures available for download by
> any web browser. This is significantly reduced asset security and may
> violate license distribution agreements for existing texture assets.
> Any position to reduce asset security in such a manner may be seen as
> hostile toward copyright holders of existing content.
> Personally I will *not* allow any of my non-open content to be distributed
> in this manner.
>
> On Wed, Mar 18, 2009 at 10:57 AM, Tommi Laukkanen
> <tommi.s.e.laukka...@gmail.com> wrote:
>>
>> I would not go so far that I would suggest we should go and try to
>> protect our assets by using semi supported image format instead of
>> well supported format...
>>
>> -Tommi
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