Thank you, that looks helpful. I have quickly tried implementing it but it does not seem to fix the problem I'm having, however it now does now react to keyboard inputs again, so it looks like it is a step in the right direction. I will try I bit more later today.
gwaldron wrote: > Read this - it might help: > http://forum.osgearth.org/solved-black-screen-with-drape-mode-in-a-QOpenGLWidget-td7592420.html#a7592421 > > (http://forum.osgearth.org/solved-black-screen-with-drape-mode-in-a-QOpenGLWidget-td7592420.html#a7592421) > > Glenn Waldron / osgEarth > > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=76685#76685 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org