Did you use glut on top of Mesa? Does glut support 16 bits/32 bits
color channel? If not do you know another toolkit that can be use
instead of glut? Thanks

Jo

On 9/25/07, J.P. Delport <[EMAIL PROTECTED]> wrote:
> Hi,
>
> we have used it with OSMesa to get float colour channels.
>
> jp
>
> Jonathan Richard wrote:
> > Hi, did someone try to run open scene graph with Mesa instead of
> > opengl? Is it working? Or is it possible to use 16 bits color channel
> > with opengl instead of 8 bits color channel? Thanks
> >
> > Jo
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> >
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