Hi Jan Take a look to the ShapeDrawable::accept(const HeightField& field) to see how osg render a height field.
Take a look to the osgtexture2d example to know how to enable and render texture. HTH David
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org