Hi everyone, Im wondering if anyone has an example of a GLSL normal mapped osg file I could have a look at? The provided examples have been useful for simple generators (no intended disrespect to Benoit Mandelbrot). However I need to integrate an illuminated Ward or Ashkihmin/Shirley shader into my scene to simulate some Alucobond surface treatments on a building and thus far am not achieving much success.
any help would be most appreciated! cheers Jon Newell _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org