HI Vincent, Perhaps everybody else like me is a bit confused by what you are actually after. The OSG supports multi-texturing, and shaders, the plugins are all orthogonal to final readering - all in all is most likely what you are trying to do is very straightforward. I can't really glean exactly what the problem might be, perhaps you are just tackling it in an awkward way that is confusing things.
Robert. On Mon, Feb 25, 2008 at 8:26 AM, Vincent Bourdier <[EMAIL PROTECTED]> wrote: > Hello, > > I will make my own answer : > I used osg::Image to obtain the unsigned char* data array, and i use it to > melt the two pictures in one. > > data[n] = osg::maximum(Edata[n], (unsigned char)Cdata[i]); > > This is not a the solution of the problem, but it can solve it, when no > other solution exist. (Be carefull to the depth of the Image) > > If someone have anther solution, I'll be interested. > > Thank you. > > > 2008/2/21, Vincent Bourdier <[EMAIL PROTECTED]>: > > > Hello > > > > I am trying to put 2 Texture2D on the same geometry. > > > > The backgroud texture is a .jpg file and the foregroud texture is a .png > file with opacity (clouds map). > > > > If I use them normally, the foregroud texture is in good position, but in > place of the transparent's pixels the is only a dark (black) color, and in > place of the clouds pixels, I can see the background picture... > > > > if I convert .png file in .jpg(without transparency) it does nothing at > all. > > and in .gif it does something strange, with a hight level of opacity (very > transparent) and the white color of the clouds is not visible... > > > > Is there some picture formats recomendations ? > > How to manage 2 textures on the same geometry ? (melting them) > > > > Thanks > > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org