Many thanks for the fix He, it works a treat, best appreciated when exaggerating the field of view. The fix is now merged and submitted to SVN.
On Wed, Feb 27, 2008 at 2:30 PM, hesicong2006 <[EMAIL PROTECTED]> wrote: > > Hi, robert: > Call me He is ok, He Sicong is my Chinese name :-) I attached my fixed > version of osgvolume, I only changed the vertexshadersource and > fragmentshadersource. I also attached a source patch file for you. Please > check it. > Demo volume data can be download from http://www.hesicong.net/volume.rar > > > > Robert Osfield wrote: > Hi Sciong (or should I address you He?) > > On Mon, Feb 25, 2008 at 4:41 PM, hesicong2006 <[EMAIL PROTECTED]> wrote: > > > I've attached my file, please check, thanks! > > Thanks for the file, I'm currently reviewing it, but due to your > changes of indenting throughout the file I can't spot the bug fix > you've done. Could you say exactly what lines have been changed for > the bug fix. > > Thanks, > Robert. > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org