Hi Brian, On Thu, Feb 28, 2008 at 5:43 PM, Brian <[EMAIL PROTECTED]> wrote: > > Oops, I meant Producer::Camera::setProjectionRectangle. There is no > osg::Camera class.
The OSG uses OpenGL naming conventions, so its just plain Viewport (as in glViewport) rather than ProjectionRectangle. So what you are looking for is: camera->setViewport(x,y,w,h); Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org