Hi Mikael,

On Thu, Mar 20, 2008 at 5:37 PM, Mickaël <[EMAIL PROTECTED]> wrote:
>  If you can just explain to me how does the osgdistortion --dome works it
>  could help me.

How much about distortion correction do you want me to teach you?

Just the OSG's rendering to texture Camera's?

How to compute the distortion mesh for a sphere???

At what point am I doing your job and not mine???

Robert.
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