Hi Robert and Mattias,

I sent along GraphicsWindowWin32 in my original submission, looks like it
missed the commit.  The only change to the header was the addition of the
_mouseCursor member variable as you pointed out.

Thanks,

Jason

On Tue, Apr 15, 2008 at 5:57 PM, Mattias Helsing <[EMAIL PROTECTED]>
wrote:

> Hi Robert, Jason,
>
> I have built 2.3.8 almost successfully on Win32/vc2005. I think Jason
> may have missed to pass his GraphicsWindowWin32 header to you in a
> recent submission regarding cursor handlingon Windows. I had to add:
> MouseCursor _mouseCursor;
> to it or GraphicsWindowWin32.cpp fails in setCursor method. I won't
> post on submission list unless simon says (I guess Jason might have
> other stuff in it)
>
> Tests so far have only been building a few nodekits (vpb, osgwidgets)
> and my own projects. They all seem to work as expected.
>
> /Mattias
>
> On 4/15/08, Robert Osfield <[EMAIL PROTECTED]> wrote:
> > Hi All,
> >
> > I have just tagged the OpenSceneGraph-2.3.8 developer release.
> > Details can be found at:
> >
> >
> >
> http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
> >
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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