Hi Robert and Mattias, I sent along GraphicsWindowWin32 in my original submission, looks like it missed the commit. The only change to the header was the addition of the _mouseCursor member variable as you pointed out.
Thanks, Jason On Tue, Apr 15, 2008 at 5:57 PM, Mattias Helsing <[EMAIL PROTECTED]> wrote: > Hi Robert, Jason, > > I have built 2.3.8 almost successfully on Win32/vc2005. I think Jason > may have missed to pass his GraphicsWindowWin32 header to you in a > recent submission regarding cursor handlingon Windows. I had to add: > MouseCursor _mouseCursor; > to it or GraphicsWindowWin32.cpp fails in setCursor method. I won't > post on submission list unless simon says (I guess Jason might have > other stuff in it) > > Tests so far have only been building a few nodekits (vpb, osgwidgets) > and my own projects. They all seem to work as expected. > > /Mattias > > On 4/15/08, Robert Osfield <[EMAIL PROTECTED]> wrote: > > Hi All, > > > > I have just tagged the OpenSceneGraph-2.3.8 developer release. > > Details can be found at: > > > > > > > http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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