Hi Paul,

I'd say that osgSim::OverlayNode is "uses" projective texturing,
rather than can be used for projective texturing.  As for decal
effects, this is such a broad brush I can't really answer the question
without more qualification.   osgSim::OverlayNode's typical use if
adding country boundaries or roads onto terrain using projective
texturing.

Robert.

On Wed, May 21, 2008 at 3:36 AM, Paul Pocock
<[EMAIL PROTECTED]> wrote:
> Hi - Can osgSim::OverlayNode be used for Decal effects, or general
> projective texturing?
> Are there examples where it is used in OSG?
>
> Regards
>
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