Hi Serge,

On Thu, May 22, 2008 at 1:57 PM, Serge Lages <[EMAIL PROTECTED]> wrote:
> I customize the data storage. :)
> My PagedLOD is really particular because it doesn't store directly nodes,
> but layers (we have the texture, the terrain and the data on top of the
> terrain in different layers) and our PagedLOD recover everything and put it
> together.

Would it be possible to see the implementation? i..e the headers and
source files for your custom PagedLOD.

W.r.t data assembly I'd be inclined to do this in a plugin, but then I
know so little about the details of what you are doing I can't really
provide any particular insights.

Robert.
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