Hi Mael, As Art and Sebastian have mentioned, since osgShadow implements its own shaders these will replace you own ones. This does make integrating other effects with osgShadow difficult. Shaders are in general difficult to combine, but osgShadow certainly doesn't make it any easier. I think the right way forward for osgShadow is to provide a public interface for getting the uniforms and individual shaders, the allow users to define a main() shader to combine these are their own shaders. Alas this isn't just a little tweak to osgShadow so not something that can be slotted in right away.
Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org