Producer should still work with current OSG.
   -Paul

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Hugo Juarez Corrá
> Sent: Sunday, June 08, 2008 8:38 PM
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] OpenGL commands
> 
> Hi Robert,
> 
> Thanks for you response. A few years ago we develop a GUI 
> design project based on openGL to create buttons, widgets, 
> edit box etc. Our window system is based on inheriting 
> Producer. We have a class inside our project to render 3d 
> objects using OSG and we have a separate project using OSG to 
> render and manipulate our visual database.
> 
> Since OSG dropped Producer we got stuck in the version 1.2 
> because we have to many ties to Producer and we have decided 
> to drop it and use osgViewer instead to render our window 
> system but we do not want to redesign all our gui objects.
> 
> We have studied that this can be done using a Wrapper and 
> calling the function DrawImplementation. We would like to 
> know the best way to port our project to OSG 2, and 
> consequently, the best way to implement osgViewer on our system.
> 
> Thanks,
> Hugo.
> 
> > Message: 7
> > Date: Thu, 5 Jun 2008 08:36:09 +0100
> > From: "Robert Osfield" <[EMAIL PROTECTED]>
> > Subject: Re: [osg-users] OpenGL commands
> > To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
> >
> > Hi Hugo,
> >
> > Using a Camera DrawCallback would be one way, or 
> implementing your own 
> > GraphicsOperation that is attached to the GraphicsWindow.
> >
> > Could you explain a bit more about what you are trying to do.  It 
> > almost sounds like you want to do just OpenGL rendering, no OSG 
> > rendering at all.
> >
> > Robert.
> >
> > On Wed, Jun 4, 2008 at 10:09 PM, Hugo Juarez Corr? 
> <[EMAIL PROTECTED]> wrote:
> >> Hi All,
> >>
> >> Can I use OpenGL commands directly on osgViewer (without a 
> wrapper)??
> >> I don't want create an object that inherits osg::Drawable 
> to render 
> >> my OpenGL commands.
> >> I would like use osgViewer just to render my OpenGL 
> commands, is it possible?
> >>
> >> Thanks in advance,
> >> Hugo.
> >> _______________________________________________
> >> osg-users mailing list
> >> osg-users@lists.openscenegraph.org
> >> 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph
> >> .org
> >>
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