Hello
I currently have a setup with one viewer with two cameras. I add a "HUD" to the scene (as a child to the root node) and it shows up in both camera views. Is there an easy way to disable seeing it in one view? Some camera->Set... that will do this? (based on depth or something?)
osg::Camera is a subclass of osg::Group, and the scene data is just a child of the camera. If you do camera->addChild(hudCamera);, then the HUD will only show up on that camera (since the HUD is not below the scene root, which is a child of all cameras).
Hope this helps, J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org