Hi all, I've noticed in my application that in a GUIEventHandler's handle function, the values for the GUIEventAdapter ea's getWindowWidth() and getWindowHeight() are always the same and aren't updated when the window is resized. I've tried to look through the code to see where the problem would be but it all looks decent to me on first glance.
I've found a workaround by casting the GUIActionAdapter to a osgViewer::View and getting the values from it's camera's viewport, which are updated correctly. I'm running OSG 2.4 on Windows XP SP2. Thanks, Jason
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