You may also find that DIVERSE can fill your needs. It's a virtual reality
controller that can be used with osg.
See: http://diverse-vr.org/index.php?page=documentation/introduction

-Eric

On Tue, Aug 12, 2008 at 12:35 PM, Jan Ciger <[EMAIL PROTECTED]> wrote:

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> Hi Mike (and Joe),
>
> Mike Connell wrote:
> | Hi,
> |
> | I was in the same position this summer. Previously I'd used SDL for a
> |  gamepad, but now needed to resurrect that code and redo it for a
> | wheel+pedals.
> |
> | I looked at vrpn but failed to really grok it. In the same time it
> | took me to bash my head against the vrpn examples, I wrote the sdl
> | code. The following should be enough for you to do a quick test. SDL
> | also supports "hats", and force-feedback was part of the Google
> | Summer of Code, but I haven't seen any results of that yet.
> |
>
> SDL is good if you need only simple joysticks/wheels etc. and do not
> need network transparency.
>
> On the other hand, if one requires network transparency because the
> simulator machine(s) are separate from controller input or you need
> support for HID controllers that are not joysticks - such as tablets,
> the SpaceNavigator and similar, or virtual reality hardware, SDL will
> not help you. VRPN was built for that. BTW, basic VRPN client is
> probably even shorter than you SDL example.
>
> Regarding force feedback - there is no support for that in any
> officially released SDL version.
>
> Regards,
>
> Jan
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