You may also find that DIVERSE can fill your needs. It's a virtual reality controller that can be used with osg. See: http://diverse-vr.org/index.php?page=documentation/introduction
-Eric On Tue, Aug 12, 2008 at 12:35 PM, Jan Ciger <[EMAIL PROTECTED]> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Hi Mike (and Joe), > > Mike Connell wrote: > | Hi, > | > | I was in the same position this summer. Previously I'd used SDL for a > | gamepad, but now needed to resurrect that code and redo it for a > | wheel+pedals. > | > | I looked at vrpn but failed to really grok it. In the same time it > | took me to bash my head against the vrpn examples, I wrote the sdl > | code. The following should be enough for you to do a quick test. SDL > | also supports "hats", and force-feedback was part of the Google > | Summer of Code, but I haven't seen any results of that yet. > | > > SDL is good if you need only simple joysticks/wheels etc. and do not > need network transparency. > > On the other hand, if one requires network transparency because the > simulator machine(s) are separate from controller input or you need > support for HID controllers that are not joysticks - such as tablets, > the SpaceNavigator and similar, or virtual reality hardware, SDL will > not help you. VRPN was built for that. BTW, basic VRPN client is > probably even shorter than you SDL example. > > Regarding force feedback - there is no support for that in any > officially released SDL version. > > Regards, > > Jan > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.9 (GNU/Linux) > Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org > > iD8DBQFIoeX5n11XseNj94gRAlR8AKC2RXleH50RFXFUzBKnAAhUNiu/aACg0DI6 > JkOK/FuthnNucluwVmY05OI= > =Ogbu > -----END PGP SIGNATURE----- > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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