Hi all, Hi Wojtek,

I've been working on deploying the new LiSPSM in our simulators. While fixing a totally unrelated problem today (when viewing from inside the cockpit, the cockpit geometry was being clipped), I added some parameters to control the nearFarRatio on a camera.

I have no idea why, but this seems to have an effect on shadows. More specifically, the shadows are being clipped. The default nearFarRatio is 0.0005, and when I set it just a bit lower, 0.00049, the shadow of the boom (arm) of our crane (when viewed from the cockpit) is clipped. The more I decrease the nearFarRatio, the more the shadows are clipped.

I have looked a bit into the code, but since it's not my code, I may have a hard time finding out what is causing this. Off the top of your head, what might cause this? And what would you suggest to fix it (meaning, be able to control the nearFarRatio of my main camera and maintain correct shadows)?

For reference, I have set minLightMargin to 100, and maxFarPlane to 5000.

Thanks in advance,

J-S
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Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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