Hi all !
Please !
 I m trying to use SDL to take keyboard events , but when my program runs is
apearing two windows . one of my OSG program and other black of SDL . when I
click in the black screen  my OSG objects move in the other screen.
I only want to use SDL to keyboard because has the response that I want .
Is there some way to dont appear the black screen and my OSG window read my
keyboard with SDL ??
I read this tutorial to do this until now but looks like that there is old
functions

http://www.cs.clemson.edu/~malloy/courses/3dgames-2007/tutor/web/controls/controls.html

thank you !
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