Hi Li, It's probably best not for 1:1 mapping of classes as items like SceneHandlerList don't have an equivalent as there is no need to this extra layer of abstraction. osgUtil::SceneView is still available in OSG-2.x, but most likely you won't need it at all as osgViewer is built around osg::Camera/osg::View classes that expose the OSG functionality that once was hidden by Producer's camera abstraction.
Have a look through the OSG examples to see how things are put together. Also have a look at the osg-users archives for discussion on mapping from osgProducer to osgViewer. Robert. On Fri, Jan 30, 2009 at 3:10 PM, Yinpeng Li <mousquetaires.ghoste...@gmail.com> wrote: > Hi everyone, > > I am currently porting code from OSG1.2 & Producer to OSG2.x, intending to > use them with osgViewer library. Notwithstanding, there are several places > where it is hard to find a replacement for the old code or classes... > > For example, what is the replacement of SceneView? And, what is the > replacement of SceneHandlerList? If there are no such replacements, How can > I circumvent these troubles? Thank you! > > Li Yinpeng > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org