Hi,

Robert you were right (what as surprise ;-) )
A "\ " at the end of a line was making a line being commented, but the
IDE do not show it as commented... (each compiler do not consider the
same syntax)

Sorry for the inconvenience.
Thanks,

Regards,
   Vincent.

2009/2/26 Paul Melis <p...@science.uva.nl>:
> Robert Osfield wrote:
>>
>> Hi Vincent,
>>
>> I can't work out exactly what to "bug" is in your instance, from the
>> contents of your email it sounds like windows and linux compilers are
>> evaluating the conversion of types in a different order and getting
>> different results, or that their is a compiler bug.
>>
>> The fact that adding an explicit Vec3d() into your code suggests to me
>>
>
> Isn't that an explicit cast to Vec3f()? As osg::Vec3 defaults to Vec3f...
>
> Paul
>
>> that it's not likely to be an OSG issue, rather a compile one.
>>
>> Robert.
>>
>> On Thu, Feb 26, 2009 at 2:25 PM, Vincent Bourdier
>> <vincent.bourd...@gmail.com> wrote:
>>
>>>
>>> Hi all,
>>>
>>> I was thinking about posting in osg submission, but I don't have
>>> nothing to submit.
>>>
>>> I just had a little bug, solved now, but I thing this can be an
>>> interessting point for OSG to notice.
>>>
>>> To make a special geometry, I did a function returning a new vertex
>>> Array.
>>>
>>> In the code, all was based on Vec3d, including the return data
>>> (osg::ref_ptr<osg::Vec3dArray> )
>>> Under windows, no problem for nothing.
>>>
>>> Under Linux, 2 of the 9 Vec3d of the array were wrong, and not
>>> constant (sometinme a wrong value, sometimes an other wrong value).
>>>
>>> to solve the problem, I just use
>>> vertices->push_back(osg::Vec3(ptA + decal - x*2.0 + z*1.5 + x*0.5 )))
>>>  instead of
>>> vertices->push_back(ptA + decal - x*2.0 + z*1.5 - x*0.5)
>>>
>>> and now all is good.
>>>
>>> Is there any unsafe conversion from Vec3d to vec3 ?
>>>
>>> I solve the problem for my application, but maybe someone have any
>>> explanation ... or maybe a bug is here... don't know..
>>>
>>> Regards,
>>>  Vincent.
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
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