When I build OSG (latest svn) with Xcode (generated by Cmake), I've noticed some problems when compiling with the Debug configuration. I'm trying to fix these, but if anybody has some clue how to force Cmake to work better, please chime in.
1. I submitted a patch (not yet committed) that will use the OSG_DEBUG_POSTFIX (by default: "d") when loading plugins, but this depends on _DEBUG being defined at compile time. However, _DEBUG is not being defined. Thus, plugins are not being loaded unless I put in a symbolic link from the name OSG is expecting to the name it is actually given. 2. Under my build directory (I am doing out of source builds), the libraries are built in the directory: build/lib/Debug, and the plugins are built in the directory: build/lib/osgPlugins-2.9.1/Debug. This causes problems when testing (without installing) because osg doesn't try to to add the intermediate Debug directory. It would be really nice if the two paths above were build/lib/Debug and build/lib/Debug/osgPlugins-2.9.1. Anyone know how to get cmake to do this? -Eric _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org