Something not quite understood,as I see from OpenSceneGraph
Quick Start Guide by Paul Martz and other examples in the forum/mailing list, 
the osgUtil::PolytopeIntersector is used to check a mouse click x,y if it's 
hitting something.
I need to know if a certain triangle in my node is on screen now.
maybe tip #2??

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=10601#10601





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to