Hi Martin, as in my case, I always do derive a non-model class from osg::Group and use it as a base class of the non-model object. Deriving from Group gives you the possibility to include the object somewhere in the scene graph if it is required, so that the nodes to which it belongs can be placed as childs to this object.
Other idea would be to derive your objects from osg::Referenced and place them as user data into any node you need, see osg::Object::setUserData(). Cheers, Art ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12018#12018 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org