Hi Robert, Sometimes people may be need rainy snow as you can see from same problem this thread http://groups.google.com/group/osg-users/browse_thread/thread/79a8ad1aac24c013/c0cd14cf64986de0?lnk=gst&q=selman+osgParticle#c0cd14cf64986de0
I think we should fix Tom's reported bug. Regards. 2009/6/11 Robert Osfield <robert.osfi...@gmail.com> > Hi Tom, > > On Thu, Jun 11, 2009 at 2:28 PM, Jolley, Thomas > P<thomas.p.jol...@boeing.com> wrote: > > The last line in the block sets the previousTime to the currentTime. I > > think this is what causes the delta to be 0.0 on the other > > PrecipitationEffect instances for most uses. The location of ???'s > > comment that pointed out the bug was misleading. > > Ah... yes this will mean that there is real problem when two or more > precipitation effects are active at the same time - as the wind will > only affect the first PrecitpitationEffect. > > I'm curious how often this issue would effect end users apps, as > typically one would have just one precipitation effect on at one time > as the effect is global effect, and it generally doesn't rain and snow > at the same time... > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ümit Uzun
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