Hi Markus,
Take a look at the documentation online:

http://blogninja.com/doc/openscenegraph-doc/openscenegraph/classosg_1_1HeightField.html

<http://blogninja.com/doc/openscenegraph-doc/openscenegraph/classosg_1_1HeightField.html>Should
answer your questions. OSG function names are in general pretty descriptive
of what they do.

Good luck.

Kim.


2009/7/23 Markus Husseini <mar...@husseini.de>

> Hi,
>
> i did this
>
>
> Code:
>
> osg::Image* img = osgDB::readImageFile("test.tga");
>
> osg::ref_ptr<osg::HeightField> heightmap = new osg::HeightField;
>
> for(int z=0; z<256; z++)
> {
>        for(int x=0; x<256; x++)
>        {
>                heightmap->setHeight( x, z, img->data( x,z ) );
>        }
> }
>
>
>
>
> But how can i convert the return value from img->data( x,z ) to float. And
> haow can i say the Heightfiild class the Terrain size?
>
> Greez
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=15292#15292
>
>
>
>
>
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