Hi Alex,

If you want to create your own viewer manipulator you should look at the
other manipulator, for example look at TrackballManipulator and as you can
see it inherits MatrixManipultor and you will do same operation and overload
existing functions which will manipulate your expected viewer motions.
And I attend to Gordon too :)

Regards.

Ümit Uzun


2009/8/28 Tomlinson, Gordon <gtomlin...@overwatch.textron.com>

> Look in the source  YOU HAVE IT,
> do a simple search for files with the word  'Manipulator' in the name or
> used with in
> See the examples theres over 140 of them out the box with OSG in
> [OpenSceneGraph]\examples\
> Look on the osg web site ( www.openscenegraph.org ) there are many more
> examples link and tutorials listed there
> Search email archives for previous answers
>
>
>
>
> Gordon
> Product Manager 3d
> __________________________________________________________
> Gordon Tomlinson
> Email  : gtomlinson @ overwatch.textron.com
> __________________________________________________________
>
>
> -----Original Message-----
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Alex
> Malhao
> Sent: Friday, August 28, 2009 10:28 AM
> To: osg-users@lists.openscenegraph.org
> Subject: [osg-users] Rotate camera
>
> Hi,
>
> I am trying to move the camera using the osgviewer. The user
> robertosfield already gave me the tipo to change the CameraManipulator,
> but I am still trying to figure out how to do that, is there any
> tutorial or example that I can see to help me? Where (among the source
> files) can I find this CameraManipulator?
>
> Sorry, but I am quite a noob in osg.
>
> Thank you!
>
> Cheers,
> Alex
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=16826#16826
>
>
>
>
>
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