Hi Frederic, I know FlightGear and relation with OSG but haven't used before to get motion data from. I mean Microsoft flight Simulation X to get motion information and send to my 3D model as you can see from MotionModel3D<http://umituzun84.blogspot.com/2009/06/gyrolab-4000-3d-motion-model-on-labview.html> .
Regards. Ümit Uzun 2010/5/26 Frederic Bouvier <fredlis...@free.fr> > Hi Ümit, > > ----- "Ümit Uzun"a écrit : > > Hi All, > > > > Thanks for your all replies. Brede, I will look all suggested games > > ASAP. may be it helps me for a while before we grow our project. > > > > Jan, I mean motion information data(pitch, roll, yaw, planetary > > accelaration, velocity and etc). I need a game which has an interface > > or partial plugin to interrogate the game's motion informations like > > Microsoft Flight Simulations. I can interrogate FS by FSUIPC framework > > then I can send these motion data to my any device(for example motion > > platform or Separate 3D Models). > > Did you consider FlightGear ? It can output any kind of data, has a > scripting language and a bunch of customizable protocols. > And it is built over OSG. > > -Fred > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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