Hi Frederic,

I know FlightGear and relation with OSG but haven't used before to get
motion data from. I mean Microsoft flight Simulation X to get motion
information and send to my 3D model as you can see from
MotionModel3D<http://umituzun84.blogspot.com/2009/06/gyrolab-4000-3d-motion-model-on-labview.html>
.

Regards.

Ümit Uzun


2010/5/26 Frederic Bouvier <fredlis...@free.fr>

> Hi Ümit,
>
> ----- "Ümit Uzun"a écrit :
> > Hi All,
> >
> > Thanks for your all replies. Brede, I will look all suggested games
> > ASAP. may be it helps me for a while before we grow our project.
> >
> > Jan, I mean motion information data(pitch, roll, yaw, planetary
> > accelaration, velocity and etc). I need a game which has an interface
> > or partial plugin to interrogate the game's motion informations like
> > Microsoft Flight Simulations. I can interrogate FS by FSUIPC framework
> > then I can send these motion data to my any device(for example motion
> > platform or Separate 3D Models).
>
> Did you consider FlightGear ? It can output any kind of data, has a
> scripting language and a bunch of customizable protocols.
> And it is built over OSG.
>
> -Fred
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to