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Hi,

osg.Light has changed in the trunk. Now the StateAttribute compute
lighting per pixel and support Directional/Point/Spot light.

An example should come quickly to demonstrate it.

Cheers,
Cedric

- -- 
Cedric Pinson
Provide OpenGL, WebGL and OpenSceneGraph services
+33 659 598 614 - cedric.pin...@plopbyte.com
http://plopbyte.com - http://osgjs.org - http://showwebgl.com
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