Hello everyone,
I've found three bugs while using OpenSceenGraph while running on Mac OS
X Lion (10.7.2). I'm posting them all in this message. Hopefully this is
ok.
1 - osgViewer::Viewer
Setting up a viewer without calling 'setUpViewOnSingleScreen()' will
display the current scene on all available screen. As far as I
understand this is not a bug but a feature :). But doing so
OpenSceenGraph does not respect the arrangement of the displays. I
didn't test a lot (and only with two displays), but it seems that the
main screen is always assumed to be the left one.
2 - osgGA::GUIEventAdapter::ScrollingMotion
I'm trying to write my own camera manipulator. Overwriting
handleMouseWheel of the class StandardManipulator did not work out so
well. The problem is that I'm only getting 'SCROLL_2D' events. I found
post about this earlier today saying it has been fixed (sorry lost the
link).
3 - osgGA::GUIActionAdapter requestWarpPointer()
I'm trying to keep the mouse cursor always in the middle of the screen
which works as expected. But after doing so the input freezes for about
quarter a second. I found this forum entry:
http://forum.openscenegraph.org/viewtopic.php?t=3933 . Did anybody
already find a solution for this?
Thanks for any help
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