Hi, everyone! Like others before us, we are trying to integrate SpeedTree into our OpenSceneGraph-based application and are having some trouble.
We are using the custum-drawable approach and the trees are (finally) rendering fine. The problem is that, although simple objects like cow.osg render ok, paged terrains do not. Neither does the stats view. I think I have tried every imaginable combination of glDisable and state dirtying function there is without luck. I have attached a picture of the way it looks atm. Does anyone have a clue as to what might be wrong? Those lines protruding from the center is the terrain! Thank you! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45191#45191 Attachments: http://forum.openscenegraph.org//files/osgspeedtree_164.jpg _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org