I'd say you would have to modify the DAE reader according to your shader's needs, or alternatively you'd need to do some postprocessing on the returned geometry.
I would think that modifying the reader might be easier than processing its generated output. Christian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org