Hi all.

Does anyone know about sample code for creating texture coordinates for a
general triangle mesh?

OpenGL can do this when using TexGen, but if I would like to generate this
myself given coordinates, indices (and normals), is there a library that
someone knows about that does this?

Most 3D modelling tools have all of these tools, such as
spherical/cylindrical/shrinkwrapped etc... It would be nice to be able to
do this in code when creating the Geometry in OSG.

Cheers,
Anders


-- 
__________________________________________
Anders Backman, HPC2N
90187 UmeƄ University, Sweden
and...@cs.umu.se http://www.hpc2n.umu.se
Cell: +46-70-392 64 67
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