Hello.

Lets say there is cessna as a child in LightSource group.
LightSource has 1 light.

What i want to do is to get the depth map from light's point of view.
How can i do this ?

I am thinking of placing a Camera as a child in LightSource.
This camera will look at exactly the same direction as the light and
will also has the same position.
Is this the right way to do it ?

( I know how to make camera render to texture)

Thank you for your time.
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