The OpenSceneGraph Reference Manual at lulu.com also has this info, but both
resources are out of date.
You can easily get a list of OSG's built-in uniforms by doing a recursive grep
in your OSG source tree for "getOrCreateUniform". All OSG built-in uniforms are
created using this function.
-Paul
On 12/20/2012 4:57 AM, Alberto Luaces wrote:
Christian Buchner writes:
Is there one definitive list that explains all the built-in osg
uniforms? This one would have come handy earlier, but I did not know
about it.
Take a look at Mike Weiblen's GLSL cheatsheet, although it could be
outdated:
http://mew.cx/glsl_quickref.pdf
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