Hi,

I am trying to export my object (simple traffic light) from 3ds max 2010 to 
Delta3d, and am using the OSGexporter.
This object holds both a Diffuse map, and a Self-Illumination map (to make red, 
orange or green light up). However if I export both theses maps, the diffuse 
map shows in black, except for where the Self-illumination map is not black 
(see attachement).
How do I export these maps both? The .osg file looks good IMO, since the first 
lines are:

"
MatrixTransform {
  DataVariance STATIC
  name "Scene Root"
  nodeMask 0xffffffff
  cullingActive TRUE
  description "# osgmaxexp material data
Name    07 - Default
Map     Diffuse 0       1       images\\TL_Diffuse.tga  UVMAP_EXPLICIT
Map     Self-Illumination       1       1       images\\TL_Self_illum_green.tga 
UVMAP_EXPLICIT
"

Thank you!

Cheers,
Xomes

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=52169#52169




Attachments: 
http://forum.openscenegraph.org//files/problem_self_illumination_358.jpg


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