Hi, I am trying to export my object (simple traffic light) from 3ds max 2010 to Delta3d, and am using the OSGexporter. This object holds both a Diffuse map, and a Self-Illumination map (to make red, orange or green light up). However if I export both theses maps, the diffuse map shows in black, except for where the Self-illumination map is not black (see attachement). How do I export these maps both? The .osg file looks good IMO, since the first lines are:
" MatrixTransform { DataVariance STATIC name "Scene Root" nodeMask 0xffffffff cullingActive TRUE description "# osgmaxexp material data Name 07 - Default Map Diffuse 0 1 images\\TL_Diffuse.tga UVMAP_EXPLICIT Map Self-Illumination 1 1 images\\TL_Self_illum_green.tga UVMAP_EXPLICIT " Thank you! Cheers, Xomes ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52169#52169 Attachments: http://forum.openscenegraph.org//files/problem_self_illumination_358.jpg _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org