Did you try turning on 2-sided lighting?

On Wed, Mar 13, 2013 at 11:47 AM, Florian Kolbe <florian.ko...@in-gmbh.de>wrote:

> Hi,
>
>    sorry if this may be too obvious. I was wondering if there is some kind
> of backface mode where backfaces are rendered like the front face?
> We have a model here that "looks" normal in Rhino and SimLab Composer
> because they seem to be able to render that way ("backface like front
> face") - see foot note. Looking at the model in OSG it becomes obvious,
> that some surfaces are inside out (e.g. black if culling is off, or
> invisible if backface culling is active).
>
> Instead of fixing the model, I was interested if I could teach OSG to
> render the backface like the front face (in terms of material and shading
> etc)?
>
>
> Thank you!
>
> Cheers,
> Florian
>
> e.g. for Rhino:
> http://docs.mcneel.com/rhino/5/help/en-us/options/view/display_mode_options.htm
> search for "Backface settings" the setting is called "Use front face
> settings" which seems to be the default
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=53088#53088
>
>
>
>
>
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>



-- 
Paul Martz
Skew Matrix Software LLC
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